Game guide · VISITPHONE
Netwalk: rules and examples
A careful first move helps you understand the round. Rotate tiles to form one connected network reaching every cell, without loose ends or loops. Try the rule on the board, then read the next instruction. A new 5×5 network is created and its tiles are rotated. Try the rule on the board, then read the next instruction.
Random 5×5 spanning-tree layouts are solvable by construction. Unique solution is not claimed; every valid connected, loop-free solution is accepted.
Give this approach a try
The example and rules describe the same game you can play above. Every cable end must meet the corresponding end of a neighbouring tile; no cable may point outside the board. Keep the goal in mind before your next move.
The challenge in front of you
Rotate tiles to form one connected network reaching every cell, without loose ends or loops. Keep the goal in mind before your next move.
How a round unfolds
- A new 5×5 network is created and its tiles are rotated.
- Tap a tile to turn it clockwise by a quarter-turn. Tiles connected to the central server light up.
- Every cable end must meet the corresponding end of a neighbouring tile; no cable may point outside the board.
- Connect all 25 cells in one network. The finish check accepts any valid complete network, not just the generator’s saved orientation.
Your inputs
Check the rule below as you play. Tap network tiles to rotate. Use Undo for the previous rotation and New puzzle for another generated layout. Start a new round when you are ready to try again.
One way to understand the rules
Keep the goal in view while choosing a move. A tile with north and east cables connects only to matching south and west cables on those neighbours. Keep the goal in mind before your next move.
Avoid this misunderstanding
Read the position before choosing your next action. A tile glowing green only means it reaches the server. The whole board also needs every end matched and all cells connected. Keep the goal in mind before your next move.
Common questions
What is the aim of Netwalk?
Rotate tiles to form one connected network reaching every cell, without loose ends or loops. Keep the current game state in view while applying this rule.
For this game, how do the controls work?
Tap network tiles to rotate. Use Undo for the previous rotation and New puzzle for another generated layout. No download or player account is required.
On this page, can you show an example?
A tile with north and east cables connects only to matching south and west cables on those neighbours. You can start a new round from the game controls.
Which mistake should I avoid?
A tile glowing green only means it reaches the server. The whole board also needs every end matched and all cells connected. A new round resets the current game.
For this game, what rules and limits are used here?
Random 5×5 spanning-tree layouts are solvable by construction. Unique solution is not claimed; every valid connected, loop-free solution is accepted. Keep the current game state in view while applying this rule.
When I start, how many people can play here?
Solo. This is local browser play, not internet matchmaking. Use the labelled controls for your next action.
On this page, why are some tiles green?
They have a chain of matching cable ends to the central server. Scores here do not represent cash or prizes.
During a round, can a cable leave the board?
No. This version has fixed boundaries and no wrapping. A new round resets the current game.
When I start, is every puzzle solvable?
The generator starts from a connected tree and rotates its tiles, so the original orientation is a valid solution. The controls work with mouse or touch.
Must I find exactly the stored answer?
No. Any orientation with all ends matched, all cells connected and no loop completes the puzzle. Use the labelled controls for your next action.