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VISITPHONE

RULES & PRACTICE

How to Play Mastermind

Play Mastermind ↗

Game guide · VISITPHONE

Getting started with Mastermind

A careful first move helps you understand the round. Deduce a hidden four-colour code within ten guesses, using exact and misplaced feedback. Try the rule on the board, then read the next instruction. The computer chooses four positions from six colours; repeated colours are allowed. Try the rule on the board, then read the next instruction.

Four positions, six colours and ten guesses, with repeated colours allowed. This is an independently coded free colour-code puzzle, not an official branded edition.

Build familiarity through play

Check the rule below as you play. Check guess records your attempt. Exact means correct colour and position; misplaced means correct colour in another position. Start a new round when you are ready to try again.

Aim for this result

Keep the goal in view while choosing a move. Deduce a hidden four-colour code within ten guesses, using exact and misplaced feedback. Keep the goal in mind before your next move.

Making your moves

  1. The computer chooses four positions from six colours; repeated colours are allowed.
  2. Select a code position and then choose a colour. Fill all four positions.
  3. Check guess records your attempt. Exact means correct colour and position; misplaced means correct colour in another position.
  4. Each secret peg can match only one guess peg. Use the feedback to narrow the next guess.
  5. Find all four exact positions to win. After ten unsuccessful guesses the secret code is revealed.

How to use the controls

Use the controls beside the game rather than guessing the rules. Tap one of four positions, then a labelled colour button. Numbers identify colours as well as the swatches. Press Check guess only when all slots are filled.

Learn from a sample situation

A careful first move helps you understand the round. For secret 1,1,2,2 and guess 1,2,1,3, feedback is one exact and two misplaced. The extra 3 has no match. Start a new round when you are ready to try again.

A common point of confusion

Four misplaced matches do not mean four exact positions. Also, repeated colours must not be counted more times than they appear in the secret.

Clarifying the way this game works

When I start, what is the aim of Mastermind?

Deduce a hidden four-colour code within ten guesses, using exact and misplaced feedback. The worked example offers another way to follow the rule.

For this game, how do the controls work?

Tap one of four positions, then a labelled colour button. Numbers identify colours as well as the swatches. Press Check guess only when all slots are filled. No download or player account is required.

During a round, can you show an example?

For secret 1,1,2,2 and guess 1,2,1,3, feedback is one exact and two misplaced. The extra 3 has no match. Keep the current game state in view while applying this rule.

On this page, which mistake should I avoid?

Four misplaced matches do not mean four exact positions. Also, repeated colours must not be counted more times than they appear in the secret. Use the labelled controls for your next action.

When I start, what rules and limits are used here?

Four positions, six colours and ten guesses, with repeated colours allowed. This is an independently coded free colour-code puzzle, not an official branded edition. The game is played locally in your browser.

During a round, how many people can play here?

Solo. This is local browser play, not internet matchmaking. Use the labelled controls for your next action.

On this page, can the secret repeat a colour?

Yes. Any of the six colours can appear more than once. A new round resets the current game.

On this page, what does misplaced mean?

The guessed colour appears in the secret but not at that position, after exact matches have been accounted for. Keep the current game state in view while applying this rule.

When I start, are colour numbers part of the rules?

They are labels for accessibility; the number and its colour refer to the same peg choice. The worked example offers another way to follow the rule.

For this game, can I see the answer?

The answer is shown when you solve the code or use all ten guesses. Keep the current game state in view while applying this rule.

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